Program:
Source Code: (Kinda sloppy)Code:http://www.sendspace.com/file/lhrfy6
People where saying that they wanted to play the computer, well the computer's move is random, so it is very easy, but you can still play it xDCode:#include <iostream> #include <windows.h> #include <time.h> #include <string> int main(void) { using namespace std; int selection1 = 0, playerTurn = 1, move = 0, winner = 0; bool gameOver = false; char s[] = { '0', '1', '2', '3', '4', '5', '6', '7', '8', '9' }; srand(time(NULL)); system("title TheEliteOne's Tic Tac Toe Game v2"); system("cls"); cout << "Select:" << endl << endl; cout << "1 - Player vs Computer" << endl; cout << "2 - Player vs Player" << endl; cout << "3 - Report a bug" << endl << endl; cin >> selection1; system("cls"); if (selection1 == 1) { int computer; do { // Show play mat system("cls"); cout << "| " << s[1] << " | " << s[2] << " | " << s[3] << " |" << endl << "-------------" << endl; cout << "| " << s[4] << " | " << s[5] << " | " << s[6] << " |" << endl << "-------------" << endl; cout << "| " << s[7] << " | " << s[8] << " | " << s[9] << " |" << endl << "-------------" << endl << endl; // Get move if (playerTurn == 1) { cout << "Player 1's turn: "; cin >> move; playerTurn++; if (move == 1) { if (s[1] == '1') { s[1] = 'x'; } else if (s[1] == 'x' || s[1] == 'o') { playerTurn--; } } else if (move == 2) { if (s[2] == '2') { s[2] = 'x'; } else if (s[2] == 'x' || s[2] == 'o') { playerTurn--; } } else if (move == 3) { if (s[3] == '3') { s[3] = 'x'; } else if (s[3] == 'x' || s[3] == 'o') { playerTurn--; } } else if (move == 4) { if (s[4] == '4') { s[4] = 'x'; } else if (s[4] == 'x' || s[4] == 'o') { playerTurn--; } } else if (move == 5) { if (s[5] == '5') { s[5] = 'x'; } else if (s[5] == 'x' || s[5] == 'o') { playerTurn--; } } else if (move == 6) { if (s[6] == '6') { s[6] = 'x'; } else if (s[6] == 'x' || s[6] == 'o') { playerTurn--; } } else if (move == 7) { if (s[7] == '7') { s[7] = 'x'; } else if (s[7] == 'x' || s[7] == 'o') { playerTurn--; } } else if (move == 8) { if (s[8] == '8') { s[8] = 'x'; } else if (s[8] == 'x' || s[8] == 'o') { playerTurn--; } } else if (move == 9) { if (s[9] == '9') { s[9] = 'x'; } else if (s[9] == 'x' || s[9] == 'o') { playerTurn--; } } } else if (playerTurn == 2) { computer = rand() % 9 + 1; cout << "Computer's turn: " << computer; playerTurn = 1; if (computer == 1) { if (s[1] == '1') { s[1] = 'o'; } else if (s[1] == 'x' || s[1] == 'o') { playerTurn = 1; } } else if (computer == 2) { if (s[2] == '2') { s[2] = 'o'; } else if (s[2] == 'x' || s[2] == 'o') { playerTurn = 1; } } else if (computer == 3) { if (s[3] == '3') { s[3] = 'o'; } else if (s[3] == 'x' || s[3] == 'o') { playerTurn = 1; } } else if (computer == 4) { if (s[4] == '4') { s[4] = 'o'; } else if (s[4] == 'x' || s[4] == 'o') { playerTurn = 1; } } else if (computer == 5) { if (s[5] == '5') { s[5] = 'o'; } else if (s[5] == 'x' || s[5] == 'o') { playerTurn = 1; } } else if (computer == 6) { if (s[6] == '6') { s[6] = 'o'; } else if (s[6] == 'x' || s[6] == 'o') { playerTurn = 1; } } else if (computer == 7) { if (s[7] == '7') { s[7] = 'o'; } else if (s[7] == 'x' || s[7] == 'o') { playerTurn = 1; } } else if (computer == 8) { if (s[8] == '8') { s[8] = 'o'; } else if (s[8] == 'x' || s[8] == 'o') { playerTurn = 1; } } else if (computer == 9) { if (s[9] == '9') { s[9] = 'o'; } else if (s[9] == 'x' || s[9] == 'o') { playerTurn = 1; } } else { playerTurn = 1; } } // Check if someone has won // Player one check if (s[1] == 'x' && s[2] == 'x' && s[3] == 'x') { gameOver = true; winner = 1; } if (s[1] == 'x' && s[5] == 'x' && s[9] == 'x') { gameOver = true; winner = 1; } if (s[1] == 'x' && s[4] == 'x' && s[7] == 'x') { gameOver = true; winner = 1; } if (s[2] == 'x' && s[5] == 'x' && s[8] == 'x') { gameOver = true; winner = 1; } if (s[3] == 'x' && s[5] == 'x' && s[7] == 'x') { gameOver = true; winner = 1; } if (s[3] == 'x' && s[6] == 'x' && s[9] == 'x') { gameOver = true; winner = 1; } if (s[4] == 'x' && s[5] == 'x' && s[6] == 'x') { gameOver = true; winner = 1; } if (s[7] == 'x' && s[8] == 'x' && s[9] == 'x') { gameOver = true; winner = 1; } // Player two check if (s[1] == 'o' && s[2] == 'o' && s[3] == 'o') { gameOver = true; winner = 2; } if (s[1] == 'o' && s[5] == 'o' && s[9] == 'o') { gameOver = true; winner = 2; } if (s[1] == 'o' && s[4] == 'o' && s[7] == 'o') { gameOver = true; winner = 2; } if (s[2] == 'o' && s[5] == 'o' && s[8] == 'o') { gameOver = true; winner = 2; } if (s[3] == 'o' && s[5] == 'o' && s[7] == 'o') { gameOver = true; winner = 2; } if (s[3] == 'o' && s[6] == 'o' && s[9] == 'o') { gameOver = true; winner = 2; } if (s[4] == 'o' && s[5] == 'o' && s[6] == 'o') { gameOver = true; winner = 2; } if (s[7] == 'o' && s[8] == 'o' && s[9] == 'o') { gameOver = true; winner = 2; } // Tie Check if (s[1] != '1' && s[2] != '2' && s[3] != '3' && s[4] != '4' && s[5] != '5' && s[6] != '6' && s[7] != '7' && s[8] != '8' && s[9] != '9') { gameOver = true; } } while (gameOver == false); // Display winner system("cls"); cout << "Game Over! "; if (winner == 0) { cout << "The game is a tie!"; } else if (winner == 1) { cout << "Winner is player 1!"; } else if (winner == 2) { cout << "Winner is the computer!"; } cout << endl; system("pause"); return main(); } else if (selection1 == 2) { // Player vs Player do { // Show play mat system("cls"); cout << "| " << s[1] << " | " << s[2] << " | " << s[3] << " |" << endl << "-------------" << endl; cout << "| " << s[4] << " | " << s[5] << " | " << s[6] << " |" << endl << "-------------" << endl; cout << "| " << s[7] << " | " << s[8] << " | " << s[9] << " |" << endl << "-------------" << endl << endl; // Get move cout << "Player " << playerTurn << "'s turn: "; cin >> move; if (playerTurn == 1) { playerTurn++; if (move == 1) { if (s[1] == '1') { s[1] = 'x'; } else if (s[1] == 'x' || s[1] == 'o') { playerTurn--; } } else if (move == 2) { if (s[2] == '2') { s[2] = 'x'; } else if (s[2] == 'x' || s[2] == 'o') { playerTurn--; } } else if (move == 3) { if (s[3] == '3') { s[3] = 'x'; } else if (s[3] == 'x' || s[3] == 'o') { playerTurn--; } } else if (move == 4) { if (s[4] == '4') { s[4] = 'x'; } else if (s[4] == 'x' || s[4] == 'o') { playerTurn--; } } else if (move == 5) { if (s[5] == '5') { s[5] = 'x'; } else if (s[5] == 'x' || s[5] == 'o') { playerTurn--; } } else if (move == 6) { if (s[6] == '6') { s[6] = 'x'; } else if (s[6] == 'x' || s[6] == 'o') { playerTurn--; } } else if (move == 7) { if (s[7] == '7') { s[7] = 'x'; } else if (s[7] == 'x' || s[7] == 'o') { playerTurn--; } } else if (move == 8) { if (s[8] == '8') { s[8] = 'x'; } else if (s[8] == 'x' || s[8] == 'o') { playerTurn--; } } else if (move == 9) { if (s[9] == '9') { s[9] = 'x'; } else if (s[9] == 'x' || s[9] == 'o') { playerTurn--; } } } else if (playerTurn == 2) { playerTurn = 1; if (move == 1) { if (s[1] == '1') { s[1] = 'o'; } else if (s[1] == 'x' || s[1] == 'o') { playerTurn++; } } else if (move == 2) { if (s[2] == '2') { s[2] = 'o'; } else if (s[2] == 'x' || s[2] == 'o') { playerTurn++; } } else if (move == 3) { if (s[3] == '3') { s[3] = 'o'; } else if (s[3] == 'x' || s[3] == 'o') { playerTurn++; } } else if (move == 4) { if (s[4] == '4') { s[4] = 'o'; } else if (s[4] == 'x' || s[4] == 'o') { playerTurn++; } } else if (move == 5) { if (s[5] == '5') { s[5] = 'o'; } else if (s[5] == 'x' || s[5] == 'o') { playerTurn++; } } else if (move == 6) { if (s[6] == '6') { s[6] = 'o'; } else if (s[6] == 'x' || s[6] == 'o') { playerTurn++; } } else if (move == 7) { if (s[7] == '7') { s[7] = 'o'; } else if (s[7] == 'x' || s[7] == 'o') { playerTurn++; } } else if (move == 8) { if (s[8] == '8') { s[8] = 'o'; } else if (s[8] == 'x' || s[8] == 'o') { playerTurn++; } } else if (move == 9) { if (s[9] == '9') { s[9] = 'o'; } else if (s[9] == 'x' || s[9] == 'o') { playerTurn++; } } } // Check if someone has won // Player one check if (s[1] == 'x' && s[2] == 'x' && s[3] == 'x') { gameOver = true; winner = 1; } if (s[1] == 'x' && s[5] == 'x' && s[9] == 'x') { gameOver = true; winner = 1; } if (s[1] == 'x' && s[4] == 'x' && s[7] == 'x') { gameOver = true; winner = 1; } if (s[2] == 'x' && s[5] == 'x' && s[8] == 'x') { gameOver = true; winner = 1; } if (s[3] == 'x' && s[5] == 'x' && s[7] == 'x') { gameOver = true; winner = 1; } if (s[3] == 'x' && s[6] == 'x' && s[9] == 'x') { gameOver = true; winner = 1; } if (s[4] == 'x' && s[5] == 'x' && s[6] == 'x') { gameOver = true; winner = 1; } if (s[7] == 'x' && s[8] == 'x' && s[9] == 'x') { gameOver = true; winner = 1; } // Player two check if (s[1] == 'o' && s[2] == 'o' && s[3] == 'o') { gameOver = true; winner = 2; } if (s[1] == 'o' && s[5] == 'o' && s[9] == 'o') { gameOver = true; winner = 2; } if (s[1] == 'o' && s[4] == 'o' && s[7] == 'o') { gameOver = true; winner = 2; } if (s[2] == 'o' && s[5] == 'o' && s[8] == 'o') { gameOver = true; winner = 2; } if (s[3] == 'o' && s[5] == 'o' && s[7] == 'o') { gameOver = true; winner = 2; } if (s[3] == 'o' && s[6] == 'o' && s[9] == 'o') { gameOver = true; winner = 2; } if (s[4] == 'o' && s[5] == 'o' && s[6] == 'o') { gameOver = true; winner = 2; } if (s[7] == 'o' && s[8] == 'o' && s[9] == 'o') { gameOver = true; winner = 2; } // Tie Check if (s[1] != '1' && s[2] != '2' && s[3] != '3' && s[4] != '4' && s[5] != '5' && s[6] != '6' && s[7] != '7' && s[8] != '8' && s[9] != '9') { gameOver = true; } } while (gameOver == false); // Display winner system("cls"); cout << "Game Over! "; if (winner == 0) { cout << "The game is a tie!"; } else if (winner == 1) { cout << "Winner is player 1!"; } else if (winner == 2) { cout << "Winner is player 2!"; } cout << endl; system("pause"); return main(); } else if (selection1 == 3) { // Report bug ShellExecute(NULL, "open", "http://onehitgamer.com/forum/private.php?do=newpm&u=89470", NULL, NULL, SW_SHOWNORMAL); return main(); } else { // If user entered a invalid number cout << "Invalid Selection" << endl; system("pause"); return main(); } }




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