Why doesnt this joker work?
#Infinte Ammo 3
;jokered to D-PAd down
;jokered by nice marmite
0x00000098 0x0a200400
0x00001000 0x3c0808b1
0x00001004 0x3c0909b7
0x00001008 0x8529d024
0x0000100c 0x354a0040
0x00001010 0x15290004
0x00001018 0x3c0b00c5
0x0000101c 0x356b2821
0x00001020 0xad0b7e40
0x00001024 0x03e00008
its EU btw but that doesnt make any difference.... Basically i enable the code on white... then it starts automatically (edit: after i press note) without dpad down pressed... then i turn it off and it freezes!
Help would be appreciated. rep+
Re: Why doesnt this joker work?
the way ur doing it is wrong i jokered the knife on eu pretty easy try this
j - Hook
lui t0 $XXXX - 1st half of addy in real addressing (+0880)
lui t1 $XXXX - 1st half of controller address in real addressing (+0880)
lw t2 $XXXX(t1) - 2nd half controller address
ori t3 zero $XXXX - button hex
lui t4 $XXXX - 1st half of modded value
ori t4 t4 $XXXX - 2nd half of modded values
sw t4 $XXXX(t0) - stores 2nd half of adress
bne t2 t3 $0005 - branchs past jr ra so hex is 0x154b0005
nop - skip addys
lui t5 $XXXX - 1st half of orignial value
ori t5 t5 $XXXX - 2nd half of orignial value
sw t5 $XXXX(t0) - stores 2nd half of address
nop - skip
jr ra - end routine
Re: Why doesnt this joker work?
Why do you have to bother putting in the original values when you can just make it skip past the bit where the modded value is applied and go to the end when the button isnt being pressed?
I jokered the one above without a template which is why I got it wrong I guess xD
Thanks for the help BK :)
Re: Why doesnt this joker work?
so it can not start wen u hav joker blue an didnt hit a button dats y u need da values