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Army of Two sig
well i wanted to do it it was supposed to be 500 by 150 but when i merged it it changed size but o well and teken how do i add lighting affect like most of your sig have? http://img23.imageshack.us/img23/1701/armyoftwosig.png
----Added 11/5/2009 at 7:39 PM----
What do you think?
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Re: Army of Two sig
your render is too big..it shouldbe smaller,it takes up more room then your effects,it completely negates all flow from the render
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Re: Army of Two sig
well if i post the render can you show me how you would have done it?
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Re: Army of Two sig
Looks tight though... i like it!
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Re: Army of Two sig
thanks i relly what the lighting affect like the 1 from this sig just the lighting https://www.consolediscussions.com/f...godcopy2-1.jpg
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Re: Army of Two sig
That'll be even better if you get to do that... IMO, it already looks cool in B&W so adding some color/lighting to it will bring the features out more..
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Re: Army of Two sig
yeah render is too big lol
fx are nice tho kiu
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Re: Army of Two sig
when i am resizeing image what dimension's should i go?
----Added 11/5/2009 at 8:09 PM----
well how do you like this 1 i added sum color and a fussy 10 pixel border
http://img22.imageshack.us/img22/9106/orbit.png
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Re: Army of Two sig
try not to go monotone
and press ctrl+t and hold shift and resize from corners
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Re: Army of Two sig
first off, u wanna make that wayyyyyy smaller
the average dimensions are like 400x100 or vice versa i can remember the way it goes
anyway, i'd like to see how u work with colors, cause i absolutely despise the b&w
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Re: Army of Two sig
for that sig i added a gmap black and white on luminocity.
i also did burn and dodge on the highlights at around 30% exposure.
and then i also added an exposure layer(can be found same places as g maps) you have to experiment with settings on this until u get what looks nice.
and a curves layer to darken some areas.
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Re: Army of Two sig
I dont like only cuz the helmet takes up whole thing
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Re: Army of Two sig
The border in the second one is sexy.
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Re: Army of Two sig