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[Release] Network Error Boot And More
762MB.CSO ONLY
Releasing because they have gotten leaked
Won't bother explaining how to use.
HINT: Browser Will Be Your Guide
#Player ID's
;Sniper7410
0x007181A4 0x00000000;Host (1)
0x007182EC 0x00000000;Slot 2
0x00718434 0x00000000;Slot 3
0x0071857C 0x00000000;Slot 4
0x007186C4 0x00000000;Slot 5
0x0071880C 0x00000000;Slot 6
0x00718954 0x00000000;Slot 7
0x00718A9C 0x00000000;Slot 8
0x00718BE4 0x00000000;Slot 9
0x00718D2C 0x00000000;Slot 10
0x00718E74 0x00000000;Slot 11
0x00718FBC 0x00000000;Slot 12
0x00719104 0x00000000;Slot 13
0x0071924C 0x00000000;Slot 14
0x00719394 0x00000000;Slot 15
0x007194DC 0x00000000;Slot 16
#Network Error Boot
;Sniper7410
;Host (Network Error)
0x007182EC 0xFFFFFFFD
0x00718434 0xFFFFFFFD
0x0071857C 0xFFFFFFFD
0x007186C4 0xFFFFFFFD
0x0071880C 0xFFFFFFFD
0x00718954 0xFFFFFFFD
0x00718A9C 0xFFFFFFFD
0x00718BE4 0xFFFFFFFD
0x00718D2C 0xFFFFFFFD
0x00718E74 0xFFFFFFFD
0x00718FBC 0xFFFFFFFD
0x00719104 0xFFFFFFFD
0x0071924C 0xFFFFFFFD
0x00719394 0xFFFFFFFD
0x007194DC 0xFFFFFFFD
#Rapid Spectator Boot
;Sniper7410
;Host (Game & Lobby)
0x00718430 0xFFFFFFFF
0x00718578 0xFFFFFFFF
0x007186C0 0xFFFFFFFF
0x00718808 0xFFFFFFFF
0x00718950 0xFFFFFFFF
0x00718A98 0xFFFFFFFF
0x00718BE0 0xFFFFFFFF
0x00718D28 0xFFFFFFFF
0x00718E70 0xFFFFFFFF
0x00718FB8 0xFFFFFFFF
0x00719100 0xFFFFFFFF
0x00719248 0xFFFFFFFF
0x00719390 0xFFFFFFFF
0x007194D8 0xFFFFFFFF
0x00719620 0xFFFFFFFF
#Slot Boot
;Sniper7410
;Paste Slot ID Of Player
;Host
0x007182F0 0xFFFFFFFD
#Player Copier
;Sniper7410
;Paste Slot ID Of Player
;Host
0x007182F0 0x00000000
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Re: [Release] Network Error Boot And More
port to the 1.25 gb full iso please
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Re: [Release] Network Error Boot And More
Good shit man and it's my CSO size yeahh
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Re: [Release] Network Error Boot And More
Any nub can make a boot, it takes a real coder to make something of the imagination.
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Re: [Release] Network Error Boot And More
Quote:
Originally Posted by
Sniper7410
762MB.CSO ONLY
Releasing because they have gotten leaked
Won't bother explaining how to use.
HINT: Browser Will Be Your Guide
#Player ID's
;Sniper7410
0x007181A4 0x00000000;Host (1)
0x007182EC 0x00000000;Slot 2
0x00718434 0x00000000;Slot 3
0x0071857C 0x00000000;Slot 4
0x007186C4 0x00000000;Slot 5
0x0071880C 0x00000000;Slot 6
0x00718954 0x00000000;Slot 7
0x00718A9C 0x00000000;Slot 8
0x00718BE4 0x00000000;Slot 9
0x00718D2C 0x00000000;Slot 10
0x00718E74 0x00000000;Slot 11
0x00718FBC 0x00000000;Slot 12
0x00719104 0x00000000;Slot 13
0x0071924C 0x00000000;Slot 14
0x00719394 0x00000000;Slot 15
0x007194DC 0x00000000;Slot 16
#Network Error Boot
;Sniper7410
;Host (Network Error)
0x007182EC 0xFFFFFFFD
0x00718434 0xFFFFFFFD
0x0071857C 0xFFFFFFFD
0x007186C4 0xFFFFFFFD
0x0071880C 0xFFFFFFFD
0x00718954 0xFFFFFFFD
0x00718A9C 0xFFFFFFFD
0x00718BE4 0xFFFFFFFD
0x00718D2C 0xFFFFFFFD
0x00718E74 0xFFFFFFFD
0x00718FBC 0xFFFFFFFD
0x00719104 0xFFFFFFFD
0x0071924C 0xFFFFFFFD
0x00719394 0xFFFFFFFD
0x007194DC 0xFFFFFFFD
#Rapid Spectator Boot
;Sniper7410
;Host (Game & Lobby)
0x00718430 0xFFFFFFFF
0x00718578 0xFFFFFFFF
0x007186C0 0xFFFFFFFF
0x00718808 0xFFFFFFFF
0x00718950 0xFFFFFFFF
0x00718A98 0xFFFFFFFF
0x00718BE0 0xFFFFFFFF
0x00718D28 0xFFFFFFFF
0x00718E70 0xFFFFFFFF
0x00718FB8 0xFFFFFFFF
0x00719100 0xFFFFFFFF
0x00719248 0xFFFFFFFF
0x00719390 0xFFFFFFFF
0x007194D8 0xFFFFFFFF
0x00719620 0xFFFFFFFF
#Slot Boot
;Sniper7410
;Paste Slot ID Of Player
;Host
0x007182F0 0xFFFFFFFD
#Player Copier
;Sniper7410
;Paste Slot ID Of Player
;Host
0x007182F0 0x00000000
You say they got leaked? What website did they leak on cause i didnt seem them anywhere... I know it wasnt Blackcoding... IMO, all you did was make it easier for hackers to get the codes that ruin the game by posting them on a popular website.... Didnt even try and help keep them secret. Games going to be a pain in the ass now.
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Re: [Release] Network Error Boot And More
Thats nice Fred tell someone who cares will ya?
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Re: [Release] Network Error Boot And More
Quote:
Originally Posted by
volvogia
You say they got leaked? What website did they leak on cause i didnt seem them anywhere... I know it wasnt Blackcoding... IMO, all you did was make it easier for hackers to get the codes that ruin the game by posting them on a popular website.... Didnt even try and help keep them secret. Games going to be a pain in the ass now.
Yup i cant stay in a game now without being booted i get the network message like every 10 mins now its p*****g me off !!!!!!!!!!!!!!!!!!!!!!!!
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Re: [Release] Network Error Boot And More
its cause ur laggin....wat a noob..dont say ur connection is good cause not ever game a hacker is a host of the game ur in to boot u
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Re: [Release] Network Error Boot And More
Quote:
Originally Posted by
Bl4Ck.KiD...
its cause ur laggin....wat a noob..dont say ur connection is good cause not ever game a hacker is a host of the game ur in to boot u
my connection is full and i never use to get the network error message ..
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Re: [Release] Network Error Boot And More
Quote:
Originally Posted by
Sniper7410
Thats nice Fred tell someone who cares will ya?
Go ahead and think your big and bad 'finding' these boots. I wanna see you write a stack and 'make' a boot. Or infact, make anything.
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Re: [Release] Network Error Boot And More
Quote:
Originally Posted by
Fred
Go ahead and think your big and bad 'finding' these boots. I wanna see you write a stack and 'make' a boot. Or infact, make anything.
:D WC is in the buliding lol
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Re: [Release] Network Error Boot And More
Quote:
Originally Posted by
bryan93
my connection is full and i never use to get the network error message ..
Bk is right, sometimes it lags a lot and you get disconnected. it has happened to me a lot idk why even though im really close to my wireless router.
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Re: [Release] Network Error Boot And More
Ok Fred i don't really care what you have to say im trying to learn stacks what did u think you were when you were a new at this?
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Re: [Release] Network Error Boot And More
Quote:
Originally Posted by
Sniper7410
Ok Fred i don't really care what you have to say im trying to learn stacks what did u think you were when you were a new at this?
A nub, just like you. But you think you're hard releasing all these boots, thinking you're something special. Well your not. Trying to make all these little kiddies look up to you as something special and what not. You aren't shit, and as long as you are coding mips, you'll never be anything.
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Re: [Release] Network Error Boot And More
Fred Your getting mad over video games i dont care im not trying to be anything, so i don't really care what you say
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Re: [Release] Network Error Boot And More
Quote:
Originally Posted by
Sniper7410
Fred Your getting mad over video games i dont care im not trying to be anything, so i don't really care what you say
Mad over a video game? Are you serious? I don't even play socom, you do. That shit is lame, you clame you don't care but continue to play. Haha ok. I'm not made, I'm just making the point you are a nub.
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Re: [Release] Network Error Boot And More
dont get mad fred,stay cool sony vs. hackers:D
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Re: [Release] Network Error Boot And More
Quote:
Originally Posted by
volvogia
You say they got leaked? What website did they leak on cause i didnt seem them anywhere... I know it wasnt Blackcoding... IMO, all you did was make it easier for hackers to get the codes that ruin the game by posting them on a popular website.... Didnt even try and help keep them secret. Games going to be a pain in the ass now.
Totally true.
Quote:
Originally Posted by
Sniper7410
Thats nice Fred tell someone who cares will ya?
Guess what buddy? I care. I don't want FTB3 to be trashed with hackers like FTB2. You just made the game a little bit worse.
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Re: [Release] Network Error Boot And More
Thats Life. Its bound to happen
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Re: [Release] Network Error Boot And More
That's the way to go through life, "it's bound to happen." So your saying "I'm going to die, it's bound to happen, so lets kill myself now!" Brilliant idea.
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Re: [Release] Network Error Boot And More
Stop cryin it's a game it ain't ur life
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Re: [Release] Network Error Boot And More
Quote:
Originally Posted by
Bl4Ck.KiD...
Stop cryin it's a game it ain't ur life
At least someone understands.
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Re: [Release] Network Error Boot And More
Quote:
Originally Posted by
Bl4Ck.KiD...
Stop cryin it's a game it ain't ur life
I ain't crying, I'm making my point. Do you really want this game to turn out like FTB2?
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Re: [Release] Network Error Boot And More
If its on psp, it sucks. Every game that comes out on that console will be smashed, end of story.
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Re: [Release] Network Error Boot And More
Not all games suck or get smashed, when somebody ruins one game by modifying the data somebody else will hop along with him. Then when they post their modified code people will take it and ruin it. There is no point in posting anything to ruin games. But yeah Fred there a FEW games in my opinion that don't suck and don;t get ruined.
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Re: [Release] Network Error Boot And More
Quote:
Originally Posted by
iNzAnE
Not all games suck or get smashed, when somebody ruins one game by modifying the data somebody else will hop along with him. Then when they post their modified code people will take it and ruin it. There is no point in posting anything to ruin games. But yeah Fred there a FEW games in my opinion that don't suck and don;t get ruined.
Tell me them so they can be
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Re: [Release] Network Error Boot And More
No because I can ruin them myself if I chose to. We don't need to be.
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Re: [Release] Network Error Boot And More
Quote:
Originally Posted by
iNzAnE
Not all games suck or get smashed, when somebody ruins one game by modifying the data somebody else will hop along with him. Then when they post their modified code people will take it and ruin it. There is no point in posting anything to ruin games. But yeah Fred there a FEW games in my opinion that don't suck and don;t get ruined.
Every game on the psp can be smashed, no arguement about it. If the right person comes along, then its done.
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Re: [Release] Network Error Boot And More
I never said any game can't be smashed, I am just saying is it even worth doing it?
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Re: [Release] Network Error Boot And More
Is that code really the ID's? "Player ID's" When your in the lobby whats does the value be in the slot?
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Re: [Release] Network Error Boot And More
I have a pre-beta antiboot that can block the boot codes posted here. Omega has helped me pre-test the antiboot, and saw with his own eyes the results. This is good news, but with everything good there is the bad, no mic! So with some more futher testing maybe we can get this to work alot better, if not I'll hand it down to someone who will continue the testing and maybe perfect the antiboot. Of course I could make a video to prove it, but why I'm me and thats good enough!
A.K.A.
DemonSpaw7v-_
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Re: [Release] Network Error Boot And More
explain how to use this shit and we will ruin tha game
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Re: [Release] Network Error Boot And More
Quote:
Originally Posted by
pspnoobzrus
I have a pre-beta antiboot that can block the boot codes posted here. Omega has helped me pre-test the antiboot, and saw with his own eyes the results. This is good news, but with everything good there is the bad, no mic! So with some more futher testing maybe we can get this to work alot better, if not I'll hand it down to someone who will continue the testing and maybe perfect the antiboot. Of course I could make a video to prove it, but why I'm me and thats good enough!
A.K.A.
DemonSpaw7v-_
Nice find pspnoobzrus. I never thought about a anti-boot until now but finding some of the functions on the ps2dis would be useless for me at this point cuz there are no referrals n crap to work wit. The only thing I could find on the ps2dis was the timer function to print information on it. Itz Possible port the Print Weapon Damage on here. I had found out that the timer function was the same as Ftb2. But nice find none the less buddy!
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Re: [Release] Network Error Boot And More
Quote:
Originally Posted by
1st-Hokage
Is that code really the ID's? "Player ID's" When your in the lobby whats does the value be in the slot?
Yea im pretty sure those are the ID's because they tell me if they have imposter on, what country their from and some other stuff i don't wanna say. could make alot a prx's with those. We can even make a menu in the extra tab on Mkultra to display the ID's and players names
----Added 26/7/2010 at 11:49 AM----
Quote:
Originally Posted by
pspnoobzrus
I have a pre-beta antiboot that can block the boot codes posted here. Omega has helped me pre-test the antiboot, and saw with his own eyes the results. This is good news, but with everything good there is the bad, no mic! So with some more futher testing maybe we can get this to work alot better, if not I'll hand it down to someone who will continue the testing and maybe perfect the antiboot. Of course I could make a video to prove it, but why I'm me and thats good enough!
A.K.A.
DemonSpaw7v-_
i'll help you test w/e you need. i have 2 antis i came up with that block it buts it weak
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Re: [Release] Network Error Boot And More
Quote:
Originally Posted by
Sniper7410
Yea im pretty sure those are the ID's because they tell me if they have imposter on, what country their from and some other stuff i don't wanna say. could make alot a prx's with those. We can even make a menu in the extra tab on Mkultra to display the ID's and players names
----Added 26/7/2010 at 11:49 AM----
i'll help you test w/e you need. i have 2 antis i came up with that block it buts it weak
You mean they are player pointers? Or better known as a lobby pointer.
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Re: [Release] Network Error Boot And More
Quote:
Originally Posted by
Fred
You mean they are player pointers? Or better known as a lobby pointer.
Well it could be a Lobby Pointer cuz theirs a j right above the first slot. This is the only area in the game i can see all the players that are in the room
Quote:
//some integers for random shit (i know i know its ugly, fuck off im lazy)
int NameSwap=0;//control for "apply names" function to toggle between name / clantag
int datatype=0;//control for what kinda data type is shown in user name
char MyImpostorBuffer[31];//storage buffer for names
unsigned int *pPointer=(unsigned int*) (0x0050238C+0x08800000); //persona pointer
unsigned int *playerPointer=(unsigned int*) (0x00505858+0x08800000);
//lobby integers
unsigned int *socomLobbyData01=(unsigned int*)(0x00561458+0x08800000);
unsigned int *socomLobbyData02=(unsigned int*)(0x00561460+0x08800000);
unsigned int *socomLobbyData03=(unsigned int*)(0x00561468+0x08800000);
unsigned int *socomLobbyData04=(unsigned int*)(0x00561470+0x08800000);
unsigned int *socomLobbyData05=(unsigned int*)(0x00561478+0x08800000);
unsigned int *socomLobbyData06=(unsigned int*)(0x00561480+0x08800000);
unsigned int *socomLobbyData07=(unsigned int*)(0x00561488+0x08800000);
unsigned int *socomLobbyData08=(unsigned int*)(0x00561490+0x08800000);
unsigned int *socomLobbyData09=(unsigned int*)(0x00561498+0x08800000);
unsigned int *socomLobbyData10=(unsigned int*)(0x005614A0+0x08800000);
unsigned int *socomLobbyData11=(unsigned int*)(0x005614A8+0x08800000);
unsigned int *socomLobbyData12=(unsigned int*)(0x005614B0+0x08800000);
unsigned int *socomLobbyData13=(unsigned int*)(0x005614B8+0x08800000);
unsigned int *socomLobbyData14=(unsigned int*)(0x005614C0+0x08800000);
unsigned int *socomLobbyData15=(unsigned int*)(0x005614C8+0x08800000);
unsigned int *socomLobbyData16=(unsigned int*)(0x005614D0+0x08800000);
void stripText()
{ //strip useless text
int counter=0;
int bufSize=strlen(buffer);
while(counter < bufSize)
{
if((buffer[counter]<=0x20) || (buffer[counter]>=0xB0))
{
buffer[counter]==0x20;
}
counter++;
}
}
void grabPid(u32 address)
{
if(address > 0x0A000000) address-0x08800000;
sprintf(buffer, "%04lX", *((u32*)(address+0x08800000)));
pspDebugScreenPuts(buffer);
return;
}
void grabCharPositive(unsigned int address, unsigned int offset)
{ //grab a char using a positive offset
unsigned int *jPointer=(unsigned int*) (address+0x08800000);
if((*jPointer >= 0x08000000) && (*jPointer <= 0x0B000000))
{
unsigned char *dmaAddy=(unsigned int*) (*jPointer+offset);
strcpy(buffer, dmaAddy);
stripText();
pspDebugScreenPuts(buffer);
}
else
{
strcpy(buffer, NULL);
}
return;
}
void grabCharNegative(unsigned int address, unsigned int offset)
{ //grab a char using a negative offset
unsigned int *jPointer=(unsigned int*) (address+0x08800000);
if((*jPointer >= 0x08000000) && (*jPointer <= 0x0B000000))
{
unsigned char *dmaAddy=(unsigned int*) (*jPointer-offset);
strcpy(buffer, dmaAddy);
stripText();
pspDebugScreenPuts(buffer);
}
else
{
strcpy(buffer, NULL);
}
return;
}
void applyname()
{ //apply a new user name
unsigned int *pPointer=(unsigned int*) (0x0050238C+0x08800000);//persona pointer
unsigned int foo=(unsigned int*) (*pPointer); //set foo to use persona pointer
if(*pPointer)
{
//here's the shit for host non host
if(*((unsigned int*)((unsigned int)foo+0x14)) == 0x656D6147)
{ // if host
foo=(unsigned int*) (*pPointer+0x3A6);
}
else
{ // if not host
foo=(unsigned int*) (*pPointer+0x8E);
}
//set up pointers
if(NameSwap)
{ //correct pointer
foo-=0x20;
}
//create dma pointers
unsigned char *UserName1=(unsigned char*) (foo);
unsigned char *UserName2=(unsigned char*) (foo+11);
//finaly print the name acording to which data type is selected
switch(datatype)
{
case 0:
strcpy(UserName1, MyImpostorBuffer);
break;
case 1:
sprintf(buffer, "0x%08lX ", (decodeAddress[bdNo]+(decodeY[bdNo]*4)) - decodeFormat);
strcpy(UserName1, buffer);
sprintf(buffer, "0x%08lX", *((unsigned int*)(decodeAddress[bdNo]+(decodeY[bdNo]*4))));
strcpy(UserName2, buffer);
break;
case 2:
sprintf(buffer, "0x%08lX ", (decodeAddress[bdNo]+(decodeY[bdNo]*4)) - decodeFormat);
strcpy(UserName1, buffer);
mipsDecode(*((unsigned int*)(decodeAddress[bdNo]+(decodeY[bdNo]*4))));
strcpy(UserName2, buffer);
break;
case 3:
sprintf(buffer, "0x%08lX ", (decodeAddress[bdNo]+(decodeY[bdNo]*4)) - decodeFormat);
strcpy(UserName1, buffer);
buffer[0]=*((unsigned char*)(((unsigned int)decodeAddress[bdNo]+(decodeY[bdNo]*4))+0)); if((buffer[0]<=0x20) || (buffer[0]==0xFF)) buffer[0]='.';
buffer[1]=*((unsigned char*)(((unsigned int)decodeAddress[bdNo]+(decodeY[bdNo]*4))+1)); if((buffer[1]<=0x20) || (buffer[1]==0xFF)) buffer[1]='.';
buffer[2]=*((unsigned char*)(((unsigned int)decodeAddress[bdNo]+(decodeY[bdNo]*4))+2)); if((buffer[2]<=0x20) || (buffer[2]==0xFF)) buffer[2]='.';
buffer[3]=*((unsigned char*)(((unsigned int)decodeAddress[bdNo]+(decodeY[bdNo]*4))+3)); if((buffer[3]<=0x20) || (buffer[3]==0xFF)) buffer[3]='.';
buffer[4]=0;
strcpy(UserName2, buffer);
break;
case 4:
sprintf(buffer, "0x%08lX ", (decodeAddress[bdNo]+(decodeY[bdNo]*4)) - decodeFormat);
strcpy(UserName1, buffer);
sprintf(buffer, " %010lu ", *((unsigned int*)(decodeAddress[bdNo]+(decodeY[bdNo]*4))));
strcpy(UserName2, buffer);
break;
case 5:
sprintf(buffer, "0x%08lX ", (decodeAddress[bdNo]+(decodeY[bdNo]*4)) - decodeFormat);
strcpy(UserName1, buffer);
f_cvt(decodeAddress[bdNo]+(decodeY[bdNo]*4), buffer, sizeof(buffer), 6, MODE_GENERIC);
pspDebugScreenPuts(buffer);
strcpy(UserName2, buffer);
break;
}
}
return;
}
like for this i would he rewrite this whole thing to make it right but i only know how to do some of it since i dont really know C
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Re: [Release] Network Error Boot And More
Oh so those are the antis demon.At least there isnt any Non-Host boots that are mass released.If this many boots are released, im guessing they aren't too hard to make. Im gonna grab myself a UMD soon and by the looks of it, we could have an antiboot SE in no time!
BTW:Since these are all host boots, just block the host's persona?(Like anti panic execpt with the host?)That might lead to lag and what not but its a start.
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Re: [Release] Network Error Boot And More
Quote:
Originally Posted by
_.-wTF-._
BTW:Since these are all host boots, just block the host's persona?(Like anti panic execpt with the host?)That might lead to lag and what not but its a start.
No these boot everyone but you how to bee host, i wrote up two shitty antis that are weak im trying to find a fc that will block them
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Re: [Release] Network Error Boot And More
Quote:
Originally Posted by
_.-wTF-._
Oh so those are the antis demon.At least there isnt any Non-Host boots that are mass released.If this many boots are released, im guessing they aren't too hard to make. Im gonna grab myself a UMD soon and by the looks of it, we could have an antiboot SE in no time!
BTW:Since these are all host boots, just block the host's persona?(Like anti panic execpt with the host?)That might lead to lag and what not but its a start.
Their is a non host boot but not released
YouTube- Non Host In Game Freeze Boot
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Re: [Release] Network Error Boot And More