1 Attachment(s)
Getting started with PS2DIS
This is just how to get the game of your choosing loaded so you can start browsing and editing the code.
- Get PS2DIS Ver.0902090408 BUILD #35 from the attachments below
- Open it up. (ps2dis.exe inside the ps2dis099_23 folder)
- Take a dump from the Game Dump section. (You can also make your own dumps using NitePR)
- Drag it into PS2DIS.
- Should say load from 00000000, just click ok.
You should see a bunch of numbers starting from 00000000
https://www.consolediscussions.com/forum/
The numbers in on the left are addresses and the numbers on the right are values. Let's look at format for a code
#Code Name
0xAddress 0xValue
Now back to the image
https://www.consolediscussions.com/forum/
See the highlighted row? (Dark Blue background) Well that's the code for Syphon Filter Logan's Shadow Melee=Boot. Do you see it? 00180CB8 is the address so it would go in as 0x00180CB8 now if 27BDFFF0 is the original value that means if you melee someone they would receive their damage. So you want to change the value to the value that would cause someone to get booted and that value is 03E00008. So plugged into the code the value would be 0x03E00008. Now here's the finished product:
#Melee=boot
0x00180CB8 0x03E00008
Now this is probably where you are going "Ok now how do we know what address we are looking for and what value to change it to?"
To better understand what to look for you should read up on MIPS. I learned a pretty good bit from google and the book "See Mips Run" by Dominic Sweetman, which you can get HERE:
http://www.megaupload.com/?d=NBZWA08U
http://forum.pspdiscussions.com/tuto...DIS%20MIPS.jpg
Looking back at the Melee=boot area in PS2DIS (Remember the area with the Dark Blue background is the Melee=Boot part) you will see "addiu" this is the name of the MIP. Now the "sp, sp, $fff0" is the action the MIP performs. You will understand this better as you learn about MIPS. Good luck and have fun! :cool:
Re: Getting started with PS2DIS
So, does this allow you to create and edit codes?
Re: Getting started with PS2DIS
Re: Getting started with PS2DIS
ps2dis is confusing as hell man.
i draged a game dump into it and
i was too confused to do anything
but click the X lmfao
Re: Getting started with PS2DIS
This Is Very Helpful, I Managed To Do It :D
Re: Getting started with PS2DIS
yea i got it. i think? i make my own codes for killzone and other games but for me itz easier to do in nitePR. i thought you were supposed 2 start a 0880000 for ps2dis? and im having trouble with refferers
Re: Getting started with PS2DIS
Invoke the analyzer for refferers and not always.
Re: Getting started with PS2DIS
yeah i did that and same problem but i have to look in to it when i have time but ill use nitePr for now its basicly the same if you understand
Re: Getting started with PS2DIS
No its not close to the same, you can't see the function in nitepr thats pretty much the most important part for any joker, you have to use PS2 Dis unless your good and know what your doing, not really any beginners could.
Re: Getting started with PS2DIS
well ya thats true but im having trouble with only that one game cause i made codes for socom jokers and all until i quit and stoped using ps2dis and started using exact value,text searcher and the decoder easy but slow and annoying at times (crashing) guess ill remake my dumps