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Thread: Request A guide Here!

  1. #1
    Request A guide Here!

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    Cool Request A guide Here!

    If you know your stuff you can help out too.

    So here is how you do this, just reply with something you want a guide on (Searching, DMA, PS2DIS ect.) or need help with and I or another coder will get back to you.

    P.S If you reply with help please be very noob-friendly and explain the mips (if any) or link to a guide that does.

    If you have an idea on a PSP related program that is ran on Windows PM me with some information on your idea please.

  2. #2
    Request A guide Here!

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    Re: Request A guide Here!

    Can you make a NUB PROOF Jokering On/Off Tutorial?

  3. #3
    Request A guide Here!

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    Re: Request A guide Here!

    Quote Originally Posted by Jinzo View Post
    Can you make a NUB PROOF Jokering On/Off Tutorial?

    here http://www.consolediscussions.com/fo...leased-t27921/




    just study this :)

  4. #4
    Request A guide Here!

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    Re: Request A guide Here!

    Thanks but I would like a NUB PROOF Jokering On/Off Tutorial. That someone wrote themselves.

  5. #5
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    Re: Request A guide Here!

    Quote Originally Posted by Jinzo View Post
    Can you make a NUB PROOF Jokering On/Off Tutorial?
    Well all jokering is is this:

    Check the controller address for what button we are pressing, if we are pressing the right button activate a code or codes.

    Template:
    Code:
    Lui t0 $XXXX //Upper controller address
    Lw t0 $XXXX(t0) //Lower controller address(t0)
    //t0 Now holds the value in the controller address
    //First line loads the upper address
    //Then the LW command does this:
    //t0 = VALUE AT ADDRESS {(t0) + {Lower address}}
    //So t0 = the button's value currently being pressed
    Addiu t1 zero $XXXX //Button Value To Activate Code
    //This is saying:
    //t1 = zero + 0x0000XXXX
    //Or:
    //t1 = 0x00000000 + 0x0000XXXX
    //So now the button value for the button we want is in t1
    Bne t0 t1 $XXXXXXXX //{Address of Jr ra}
    Nop
    //This is basically saying:
    //if t0 is not = to t1 go to jr ra
    //The jr ra jumps back to your hook (Two lines after to be exact)
    //ending your subroutine.
    //The nop is the code's delay slot, needed because
    //All branches and jumps use the delay slot (Not going in depth right now)
    //Now we make are code activate:
    Lui t2 $XXXX //Upper code address
    Lui t3 $XXXX //Upper code value
    addiu t3 t3 $XXXX //Lower code value
    //t3 = full value now
    sw t3 $XXXX(t2) //Lower code address
    //This is saying:
    //Change the value at this address:
    //{(t2) + {Lower address}}
    //To the value in t3, making are code activate
    //Now we add a jr ra to jump to the address after the hook's delay slot
    Jr ra
    //And we are done
    Let me know if you have any questions, tried to explain it as best I could in the time I had.

    EDIT:

    Make sure you can write a normal working subroutine like this first:

    Code:
    Lui t0 $XXXX //Upper address
    Lui t1 $XXXX //Upper value
    Addiu t1 t1 $XXXX //Lower value
    Sw t1 $XXXX(t0) //Lower address
    Jr ra
    Nop
    EDIT TWO:

    I know this isn't On/Off Like you said so here is an example of an On/Off, use the info above to know how it works:

    Code:
    Lui t0 $XXXX //Upper controller address
    Lw t0 $XXXX(t0) //Lower controller address
    Lui t1 $XXXX //Upper code address
    Addiu t2 zero $XXXX //Button value to turn on
    Addiu t3 zero $XXXX //Button value to turn off
    Bne t0 t2 $XXXXXXXX //{Address of next bne} //If we are pressing on button
    Nop
    //Make code turn on
    Lui t4 $XXXX //Upper on value
    Addiu t4 t4 $XXXX //Lower on value
    Sw t4 $XXXX(t1) //Lower address
    Bne t0 t3 $XXXXXXXX //{Address of jr ra} //Else if we are pressing off button
    Nop
    //Make code turn off
    Lui t4 $XXXX //Upper off value
    Addiu t4 t4 $XXXX //Lower off value
    Sw t4 $XXXX(t1) //Lower address
    Jr ra
    Nop
    Last edited by -LeetGamer-; 09-10-2010 at 05:50 AM.

    If you have an idea on a PSP related program that is ran on Windows PM me with some information on your idea please.

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