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Thread: In Depth Tutorial: Porting DMAs

  1. #21
    CODE PORTER

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    Re: In Depth Tutorial: Porting DMAs

    The code that is next to 0xFFFFFFFF is where you go.

    From there you go to where it jumps to. Then you add the offset.

    I'm not 100% sure what you're asking but I hope this helps.
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  2. #22
    In Depth Tutorial: Porting DMAs

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    Re: In Depth Tutorial: Porting DMAs

    i ported the code to the right of the 0xffffffff but then i got stuck after that with offsets and finding the codes to take away from other codes

  3. #23
    CODE PORTER

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    Re: In Depth Tutorial: Porting DMAs

    You take the part to the right of 0xFFFFFFFF got to it. Then go to where it jumps to, then add the offset of the code.

    When you are there you just port that...
    Contact me if you want to play the EU version of SOCOM.

    @People from the EU game: I dont hack. I sometimes hack back, but I am here to learn. If you are seeing this, then chances are you hack, sorry to those that dont ;)

    I can spell SyKotik-KaNun :D

  4. #24
    In Depth Tutorial: Porting DMAs

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    Exclamation Re: In Depth Tutorial: Porting DMAs

    Quote Originally Posted by Nice marmite View Post
    You take the part to the right of 0xFFFFFFFF got to it. Then go to where it jumps to, then add the offset of the code.

    When you are there you just port that...
    nice job on the in depth tut for porting DMA's:happy:
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  5. #25
    CODE PORTER

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    Re: In Depth Tutorial: Porting DMAs

    Thanks, its mainly for the people that are bored with porting one liners etc :D
    Contact me if you want to play the EU version of SOCOM.

    @People from the EU game: I dont hack. I sometimes hack back, but I am here to learn. If you are seeing this, then chances are you hack, sorry to those that dont ;)

    I can spell SyKotik-KaNun :D

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