Haha take the
#BRK_CURRENT_ANIM
0x00804F10 0x00000000
Replace the last zero with the number of animation.
then it will change.
Rep(:
Haha take the
#BRK_CURRENT_ANIM
0x00804F10 0x00000000
Replace the last zero with the number of animation.
then it will change.
Rep(:
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