Re: Socom FTB2 Patch Version 1.60 Codes *Updated 11/12/08 11:00 P.M.*
somebody tell me where i found the knife kill code
Re: Socom FTB2 Patch Version 1.60 Codes *Updated 11/12/08 11:00 P.M.*
You know you can't really get any type of credit for porting codes so in the real world its remove or die (get flamed) -.-
Re: Socom FTB2 Patch Version 1.60 Codes *Updated 11/12/08 11:00 P.M.*
So Anti Routine...Name Doesnt Say It All..If You ARe So Smart..Stop WAsnering Like That Man..Just Explain..So Its A Routine??? STill Dont GEt It..Thats All The NAme Says..
Re: Socom FTB2 Patch Version 1.60 Codes *Updated 11/12/08 11:00 P.M.*
Re: Socom FTB2 Patch Version 1.60 Codes *Updated 11/12/08 11:00 P.M.*
some of my codes ddon't work like no recoil, rapid fire, and the secondary weopans attachments. if anybody knows whats wrong please reply
Re: Socom FTB2 Patch Version 1.60 Codes *Updated 11/12/08 11:00 P.M.*
throw mines only works for pmns. not claymores.
Re: Socom FTB2 Patch Version 1.60 Codes *Updated 11/12/08 10:00 A.M.*
Quote:
Originally Posted by
FLAIVI3_D3VIL-55
So About that anti 35-routine...anybody gonna get to it.??
Honestly, I have no idea if this is right, but when I had it on, I don't think the enemy could see me. Now I'm not sure, but either I was invisible or they were stupid.
Re: Socom FTB2 Patch Version 1.60 Codes *Updated 11/12/08 10:00 A.M.*
Quote:
Originally Posted by
Silent_Swift
Honestly, I have no idea if this is right, but when I had it on, I don't think the enemy could see me. Now I'm not sure, but either I was invisible or they were stupid.
voting stupid, I think it makes it so you don't have 35 ever (turned it on in game, and turned it off, no 30)
Re: Socom FTB2 Patch Version 1.60 Codes
Re: Socom FTB2 Patch Version 1.60 Codes *Updated 11/12/08 11:00 P.M.*
What is the anti-35 routine? Is that the uncensored text one?h