Re: Socom FTB2 Patch Version 1.60 Codes
ya i tried the anti 35 as well and it failed.
Re: Socom FTB2 Patch Version 1.60 Codes
I made these for 1.50 green_halo said they work on 1.60
Replace "XX" with one of these.
00 = M203 FRAG
01 = M203 M680
02 = M203 HE
03 = Z-25x AIRBLAST
04 = GL-36 FRAG
05 = M303 LL
06 = M8-62 SHOTGUN
07 = G2-1 FRAG
08 = LIGHT SCOPE
09 = HIGH SCOPE
0A = VARIED SCOPE
0B = RED DOT SCOPE
0C = LASER SIGHT
0D = H.SUPPRESSOR
0E = LT.SUPPRESSOR
0F = ???
10 = THERMAL SCOPE
11 = ???
12 = NONE
Primary Weapons
Code:
#MM-1 MultiLauncher Attachment Mod
;Turn on before you pick guns
;CoDeX
;Missing Scope address
0x005F930C 0X00000XX
#R303 Attachment Mod
;Turn on before you pick guns
;CoDeX
;Scope
0x005F8F24 0X00000XX
;Explosives, Shotgun, & Suppressor
0x005F8FA4 0X00000XX
More to come later.
Secondary Weapons
Code:
#Repeating Crossbow Attachment Mod
;Turn on before you pick guns
0x005FC648 0X00000XX
#Crossbow Attachment Mod
;Turn on before you pick guns
;CoDeX
0x005FC26c 0X00000XX
#SP2-15 Attachment Mod
;Turn on before you pick guns
;CoDeX
0x005FBE8C 0X00000XX
#S6-7Attachment Mod
;Turn on before you pick guns
;CoDeX
0x005FBAAC 0X00000XX
#LESS L. SHOTGUN Attachment Mod
;Turn on before you pick guns
;CoDeX
0x005FB664 0X00000XX
#M4-90 Attachment Mod
;Turn on before you pick guns
;CoDeX
0x005FB2EC 0X00000XX
#GMP Attachment Mod
;Turn on before you pick guns
;CoDeX
0x005FAF04 0x000000XX
#M1928 Attachment Mod
;Turn on before you pick guns
;CoDeX
0x005FAAFC 0x000000XX
#SK.61 Attachment Mod
;Turn on before you pick guns
;CoDeX
0x005FA714 0x000000XX
#HK7 Attachment Mod
;Turn on before you pick guns
;CoDeX
0x005FA308 0x000000XX
#HK5 Attachment Mod
;Turn on before you pick guns
;CoDeX
0x005F9EFC 0x000000XX
#9mm SUB Attachment Mod
;Turn on before you pick guns
;CoDeX
0x005F96E8 0x000000XX
Re: Socom FTB2 Patch Version 1.60 Codes
Wow, this is great. I thought it would be weeks after the new patch before you guys start to make 1.60 patched codes. Anyone made anti's yet? Is there still anti-35 error?
Re: Socom FTB2 Patch Version 1.60 Codes
Whoa!!! Johnny that was fast! Thanks!:biggrin:
Re: Socom FTB2 Patch Version 1.60 Codes
Quote:
Originally Posted by
Silent_Swift
#Infinite Ammo
;Ported by SilentSwift
;still have to reload
0x00064A98 0x00C52821
#Infinite Grenades
;Ported by SilentSwift
0x004C4360 0x05580558
0x004D7Ac0 0x001409C8
0x004D7AE0 0x0000001E
#True Verticle Clipping
;Ported by SilentSwift
0x01696D0 0x03E00008
#Anti-Symbol
;Ported by silentSwift
0x00175990 0x34040000
0x001759D0 0x34040000
#No Shotgun Knockback
;Ported by SilentSwift
0x54414C40 0x447A0000
#RapidFire
;Ported by SilentSwift
0x004D7BF0 0x1000000B
#No Fog
;Ported by SilentSwift
;Set Cheat Hz to 15/1000
0x004D86F0 0xBF800000
#NO RESTRICTIONS
Removed..
Not all codes were tested. Test them if you want and I'll edit them accordingly.
Thanks Johnny!
The codes in red didn't work. But i posted an infinite ammo like the one before. Don't need to reload at all it just doesn't move your current bullets in the clip your using at all.
Re: Socom FTB2 Patch Version 1.60 Codes
so now the 1.50 codes dont work NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO i just got all them like every single one i could find yester dcay
Re: Socom FTB2 Patch Version 1.60 Codes
i NEED see thru walls...NEED!!!!!plez port!!!!
Re: Socom FTB2 Patch Version 1.60 Codes
why cant you play with out see trew walls?
Re: Socom FTB2 Patch Version 1.60 Codes
Quote:
Originally Posted by
-.Z3U5.-
The codes in red didn't work. But i posted an infinite ammo like the one before. Don't need to reload at all it just doesn't move your current bullets in the clip your using at all.
Thanks Z3U5. I'll take the codes that don't work out.
Re: Socom FTB2 Patch Version 1.60 Codes
Johnny, I tested all of the codes and all except rapid fire work.