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Re: Socom FTB2 Patch Version 1.60 Codes *Updated 11/17/08 1:00 P.M.*
Don't blame us just straight away for you not getting all the codes...Maybe you did somehting wrong...and plus you just signed up!!!..So don't be calling this a balemphsy...or whatever...maybe you need to try and download once more...or just copy and paste the codes you didn't get...OK??
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Re: Socom FTB2 Patch Version 1.60 Codes *Updated 11/17/08 1:00 P.M.*
Quote:
Originally Posted by
sniffy
i have a question, i downloaded the txt file but not all of the codes show up in the list only a small amount of the codes. what blasphemy is this?
What version of NitePR are you running. Older version will sometime only list a few of the codes even though they are all in the database.
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Re: Socom FTB2 Patch Version 1.60 Codes *Updated 11/26/08 1:00 P.M.*
cool codes but how you use turn off all weapons so no one can shoot ... i turn it on but every one can still shoot :huh:
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Re: Socom FTB2 Patch Version 1.60 Codes *Updated 11/26/08 1:00 P.M.*
#M1918 Attachment Mod
;Both Scope and Gun mod
0x005F695C 0x000000**
#SAS-R Attachment Mod
0x005F6D64 0x000000**
;V Scope Mod
0x005F6E64 0x000000**
#VSV-39 Attachment Mod
0x005f8b28 0x000000**
#SR-55 Attachment Mod
0x005f8668 0x000000**
#M87ELR Attachment Mod
0x005F80A0 0x000000**
;V Scope Mod
0x005F80C0 0x000000**
#M40A1 Attachment Mod
0x005F7CA0 0x000000**
#M1 Attachment Mod
0x005F7724 0x000000**
#L96AW Attachment Mod
0x005F7324 0x000000**
#F90 Attachment Mod
0x005F9AF0 0x000000**
By CoDeX
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Re: Socom FTB2 Patch Version 1.60 Codes *Updated 11/26/08 1:00 P.M.*
wow...codex...pretty cool...thanks
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Re: Socom FTB2 Patch Version 1.60 Codes *Updated 11/26/08 1:00 P.M.*
Quote:
Originally Posted by
CoDeX
#M1918 Attachment Mod
;Both Scope and Gun mod
0x005F695C 0x000000**
#SAS-R Attachment Mod
0x005F6D64 0x000000**
;V Scope Mod
0x005F6E64 0x000000**
#VSV-39 Attachment Mod
0x005f8b28 0x000000**
#SR-55 Attachment Mod
0x005f8668 0x000000**
#M87ELR Attachment Mod
0x005F80A0 0x000000**
;V Scope Mod
0x005F80C0 0x000000**
#M40A1 Attachment Mod
0x005F7CA0 0x000000**
#M1 Attachment Mod
0x005F7724 0x000000**
#L96AW Attachment Mod
0x005F7324 0x000000**
#F90 Attachment Mod
0x005F9AF0 0x000000**
By CoDeX
You didn't make that. Those have been made for a while already you just did it too. Originally you modded a code.
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Re: Socom FTB2 Patch Version 1.60 Codes *Updated 11/26/08 1:00 P.M.*
A working force start I found
#Force Green Up (1.60)
;You must be the game maker
;Unkown
0x001497a0 0x0a2525c5
0x001497a4 0x00000000
-------------------------------------------------------------------------------
Quote:
Originally Posted by
-.Z3U5.-
You didn't make that. Those have been made for a while already you just did it too. Originally you modded a code.
But all the cheat codes are mods:sad:
---------------------------------------------------------------------------------
Where are they if they already been made?
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Re: Socom FTB2 Patch Version 1.60 Codes *Updated 11/26/08 1:00 P.M.*
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Re: Socom FTB2 Patch Version 1.60 Codes *Updated 11/26/08 1:00 P.M.*
Quote:
Originally Posted by
CoDeX
A working force start I found
#Force Green Up (1.60)
;You must be the game maker
;Unkown
0x001497a0 0x0a2525c5
0x001497a4 0x00000000
-------------------------------------------------------------------------------
But all the cheat codes are mods:sad:
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Where are they if they already been made?
I had a whole tutorial on it from GC text file and everything from before i came here. I knew about GC before here.
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Re: Socom FTB2 Patch Version 1.60 Codes *Updated 11/26/08 1:00 P.M.*
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Re: Socom FTB2 Patch Version 1.60 Codes *Updated 11/26/08 1:00 P.M.*
#Restore to Normal
;Ported by CoDeX
0x00542598 0x3F800000
#up side down
;Ported by CoDeX
0x00542598 0x3E000000
#Fun view
;Ported by CoDeX
0x00542598 0x3E800000
#Distance view
;Ported by CoDeX
0x00542598 0x3F000000
#Semi-fisheye
;Ported by CoDeX
0x00542598 0x3EB00000
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Re: Socom FTB2 Patch Version 1.60 Codes *Updated 11/26/08 1:00 P.M.*
thank you sooo much im going to try them right now!!! *_* that was exactly waht i needed.
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Re: Socom FTB2 Patch Version 1.60 Codes *Updated 11/26/08 1:00 P.M.*
Awesome Archive man!
Great Job.
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Re: Socom FTB2 Patch Version 1.60 Codes *Updated 11/26/08 1:00 P.M.*
Very Good Johnny
Thanks Alot!
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Re: Socom FTB2 Patch Version 1.60 Codes *Updated 11/26/08 1:00 P.M.*
yo dude this is an amazing db tyvm
----Added 27/11/2008 at 8:39 PM----
yo tight archive
anyone god a good boot i need one
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Re: Socom FTB2 Patch Version 1.60 Codes *Updated 11/26/08 1:00 P.M.*
awsome man thanks for sharing
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Re: Socom FTB2 Patch Version 1.60 Codes *Updated 11/26/08 1:00 P.M.*
Quote:
Originally Posted by
CoDeX
Johnny McKinney did
Yea, but I'm glad he did. I actually know the code works if he ported it.
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Re: Socom FTB2 Patch Version 1.60 Codes *Updated 11/17/08 1:00 P.M.*
Quote:
Originally Posted by
†.Flame_Devil.â€
Guys...I could make a tut for Nitepr...cuz it seems that you guys could use one....:blink:!!! ( so many QUESTIONs)
OK so it's a week old but anyway....Like it was already said there are many tuts on here for NitePR. I personally have made 3 different ones but people STILL come on here and ask how to install/use it.
I guess people are just too lazy or spend too much time playing video games that they have no time to learn how to read cuz every version of NitePR I have had has had a readme file that explains exactly how to install and use it.
So no need making a tut and thinking it will actually help someone cuz nobody will ever read it. Unless you title it "Best code ever" then people will check it out but once they realize it's just a tut they will go on to the next page.
Personally I think we should get rid of the tut section all together cuz it does no good.
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Re: Socom FTB2 Patch Version 1.60 Codes *Updated 11/26/08 1:00 P.M.*
Thabks Johnny would U happen 2 know how many KB it is all 2gther
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Re: Socom FTB2 Patch Version 1.60 Codes *Updated 11/26/08 1:00 P.M.*
I have been checking up time to time on any new updates to this archive but if anyone can tell me what the body mover/puppet is that would be great. (does it just enable you to move dead bodies or am i way off???)
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Re: Socom FTB2 Patch Version 1.60 Codes *Updated 11/26/08 1:00 P.M.*
ok...when you turn it on, your x triangle [] and O buttons move you...x being south triangle being north etc...
its for dead or alive...
for alive, it makes it look like you are sliding for you and other peoples screens, and you can move through things like vertical clipping, but theres no skywalker so you fall into things too..
if you press L and TRIAngle you go UP^^^ to come back down hold L and TAP X...i believe those are the up down controls.
DO NOT HOLD X TO MOVE DOWN, YOU WILL FREEZE ACCORDING TO TONIC. hope that helped. it also works like a move while dead code
CAUSES 35
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Re: Socom FTB2 Patch Version 1.60 Codes *Updated 11/26/08 1:00 P.M.*
cheers johny thnx 4 these klass codes
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Re: Socom FTB2 Patch Version 1.60 Codes *Updated 11/26/08 1:00 P.M.*
Warning: Use codes outside of the "No Banning codes" at your own risk as you may get banned (Usually instantly).