User Tag List

Page 20 of 35 FirstFirst ... 10181920212230 ... LastLast
Results 191 to 200 of 343

Thread: Socom FTB2 Patch Version 1.60 Codes *Updated 12/4/08 8:00 P.M.*

  1. #191
    Socom FTB2 Patch Version 1.60 Codes *Updated 12/4/08 8:00 P.M.*

    User Info Menu

    Re: Socom FTB2 Patch Version 1.60 Codes *Updated 11/12/08 11:00 P.M.*

    Quote Originally Posted by FLAIVI3_D3VIL-55 View Post
    I've Got a qwik question...when porting a single line code...how do you know when to add multiple lines...just if anyone knows..
    If its one lined on the 1.5 patch it IS going to be one lines on the 1.6 patch. You don't add extra lines when porting.
    Every man for himself. You trust no one but yourself, if you want something done you do it your self don't rely on others. You watch your own back, you fight your own fights its you against the world.

    Quote Originally Posted by Some phag
    -.BUS.-'s mommy says to Cannon, "I love you,
    I love you, I love you"
    The Cannon on the bus says, "I love you, too"
    All through the town.

  2. #192
    JooN-YeR
    Guest

    Re: Socom FTB2 Patch Version 1.60 Codes *Updated 11/12/08 11:00 P.M.*

    Thanks Yous
    Last edited by JooN-YeR; 11-14-2008 at 07:04 PM.

  3. #193
    Socom FTB2 Patch Version 1.60 Codes *Updated 12/4/08 8:00 P.M.*

    User Info Menu

    Re: Socom FTB2 Patch Version 1.60 Codes *Updated 11/12/08 11:00 P.M.*

    Im assuming v0=35, 30, 2 then store ra & null means if your about to get a 35, 30 or error 2 then it stores it & just stops it?
    That is what it looks like it should do if it works correctly, I have not gotten a good chance to test it. But it still has all the old 35 side-effects, including error 30 when you turn it off.

  4. #194
    Socom FTB2 Patch Version 1.60 Codes *Updated 12/4/08 8:00 P.M.*

    User Info Menu

    Re: Socom FTB2 Patch Version 1.60 Codes *Updated 11/12/08 11:00 P.M.*

    Thanks johnny..but if its not too much trouble can you port the E19 suck and E19 rank up.?

    ----Added 14/11/2008 at 11:22 AM----
    Thank Johnny..but can you port the E19 rank up and E19 suck.?

  5. #195
    Socom FTB2 Patch Version 1.60 Codes *Updated 12/4/08 8:00 P.M.*

    User Info Menu

    Re: Socom FTB2 Patch Version 1.60 Codes *Updated 11/12/08 11:00 P.M.*

    is there a self revival code for captive mode. if there is can someone tell me where it is and how to use it. thanks

  6. #196
    JooN-YeR
    Guest

    Re: Socom FTB2 Patch Version 1.60 Codes *Updated 11/12/08 11:00 P.M.*

    I put up a new thread if anyone wanted auto m16 and other.
    Last edited by JooN-YeR; 11-14-2008 at 10:18 PM.

  7. #197
    Socom FTB2 Patch Version 1.60 Codes *Updated 12/4/08 8:00 P.M.*

    User Info Menu

    Re: Socom FTB2 Patch Version 1.60 Codes *Updated 11/12/08 11:00 P.M.*

    does it trigger 35

  8. #198
    JooN-YeR
    Guest

    Re: Socom FTB2 Patch Version 1.60 Codes *Updated 11/12/08 11:00 P.M.*

    I believe so.

  9. #199
    Socom FTB2 Patch Version 1.60 Codes *Updated 12/4/08 8:00 P.M.*

    User Info Menu

    Re: Socom FTB2 Patch Version 1.60 Codes *Updated 11/12/08 11:00 P.M.*

    i dont suppose anyone can tell me how to use superjump and spiderman.

  10. #200
    JooN-YeR
    Guest

    Re: Socom FTB2 Patch Version 1.60 Codes *Updated 11/12/08 11:00 P.M.*

    Quote Originally Posted by Neverkillme View Post
    i dont suppose anyone can tell me how to use superjump and spiderman.
    spiderman is real simple...just turn it on with anti35 and run into walls...you should just climb it....super jump i believe you have to press square when its turned on.

Page 20 of 35 FirstFirst ... 10181920212230 ... LastLast

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •