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Thread: SANiK's Animated Imposter 1.60

  1. #71
    SANiK's Animated Imposter 1.60

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    Re: SANiK's Animated Imposter 1.60

    BakonICE will no longer feature PSPBricker(due to unforeseen incompatibility shit and ram) unless I say otherwise, so might wanna prepare, lol.


  2. #72
    SANiK's Animated Imposter 1.60

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    Re: SANiK's Animated Imposter 1.60

    Quote Originally Posted by NOFX View Post
    BakonICE will no longer feature PSPBricker(due to unforeseen incompatibility shit and ram) unless I say otherwise, so might wanna prepare, lol.
    Lameness. How about you write a better bricker prx. Like with a menu, and it registers the persons name to a slot. Add a hijacker. Kinda like Mkultra 3 but without the DB and browser and decoder.

  3. #73
    SANiK's Animated Imposter 1.60

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    Re: SANiK's Animated Imposter 1.60

    Quote Originally Posted by GOD-_-SLAYER View Post
    Lameness. How about you write a better bricker prx. Like with a menu, and it registers the persons name to a slot. Add a hijacker. Kinda like Mkultra 3 but without the DB and browser and decoder.
    I don't have malloc at my disposal so it'd be a huge, huge, huge waste of memory.


  4. #74
    SANiK's Animated Imposter 1.60

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    Re: SANiK's Animated Imposter 1.60

    Damn it... Alrighty worth a try I guess. Wait what if you just cut the [X] menu out of Mkultra? Wanna do that for me? haha I don't have a toolchain right now so I can compile it.

  5. #75
    SANiK's Animated Imposter 1.60

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    Re: SANiK's Animated Imposter 1.60

    It isn't big enough to matter, lol.


  6. #76
    1337... not really

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    Re: SANiK's Animated Imposter 1.60

    thats real cool but does anyone know how to use euro letters in it? do you just put it in or use hex values? what do i doooo....

  7. #77
    ..SuperMan..

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    Re: SANiK's Animated Imposter 1.60

    Quote Originally Posted by choyaks View Post
    can someone help me how to use this???
    I'm really confused.
    Open it up and read the readme.txt.... It helpes...:laugh:

  8. #78
    SANiK's Animated Imposter 1.60

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    Re: SANiK's Animated Imposter 1.60

    Quote Originally Posted by xXK1LL3RXx View Post
    thats real cool but does anyone know how to use euro letters in it? do you just put it in or use hex values? what do i doooo....
    Im pretty sure u just type the Éürø letters in ur animation bro
    Ftb2 name: _-CHRONiC-420-_
    Clan: [M87ELR]
    SNiPE!!!!

  9. #79
    HACK TESTER

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    Re: SANiK's Animated Imposter 1.60

    when i use it it doesnt shut off when i disable it. even when its not turned on in the plugins of recovery mode

  10. #80
    SANiK's Animated Imposter 1.60

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    Re: SANiK's Animated Imposter 1.60

    ive never had that happen to me before


    Long boarding isnt a hobby,

    it's a lifestyle

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