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Thread: Double health & More

  1. #11
    ~~~+++P~R~o~D~i~G~y+++~~~

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    Re: Double health & More

    Yeah I remember this code from 1.5 or maybe 1.4. It "IS" Dma correction xD
    Last edited by .~ProdiGy~.; 06-04-2009 at 04:38 PM.

  2. #12
    Double health & More

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    Re: Double health & More

    it is dma....if u remember, murdanick had the code for UMD and cso....this one works for all gametypes

  3. #13
    The German Master

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    Re: Double health & More

    LoL, i think so because 0x00000098
    u mustnt use 0XFFFFFFFF as an DMA
    Sorry if you dont understand me, i m from germany

  4. #14
    Double health & More

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    Re: Double health & More

    it is dma...i did it that way so it would work on all games....if u tear this apart, u will notice that i load a pointer, and save the value to an offset

  5. #15
    Double health & More

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    Re: Double health & More

    why just using inf health code???

    ----Added 4/6/2009 at 9:38 AM----
    i will prove it if i get banned

  6. #16
    The German Master

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    Re: Double health & More

    sorry, my english isnt wery well, joe, can u make also the normal code, or did it just work as a DMA?
    Sorry if you dont understand me, i m from germany

  7. #17
    Double health & More

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    Re: Double health & More

    cool code
    Ftb2 name: _-CHRONiC-420-_
    Clan: [M87ELR]
    SNiPE!!!!

  8. #18
    Double health & More

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    Re: Double health & More

    Quote Originally Posted by iluvfuz View Post
    Double health? Does that mean the player has an extra 100% reserve of health, so that the health bar only goes down after the first half of the health went down? Or does is mean bullets and explosives deal half the damage?
    good question, im wondering the same thing.

  9. #19
    Double health & More

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    Re: Double health & More

    ok what if you get hit with 1shot? does it take two shots to kill you?

  10. #20
    Double health & More

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    Re: Double health & More

    wow. this is pretty cool.

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