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Thread: One Shot Kill Cant be detected

  1. #1
    One Shot Kill Cant be detected

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    One Shot Kill Cant be detected

    #One Shot Kill Cant be detected
    0x00100284 0x3c077fff


    Cant be detected by 1 shot dectector

    Bans after 10 mins.

  2. #2
    Wu-Tang

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    Re: One Shot Kill Cant be detected

    Im pretty sure this is the exact code is supposed to be detecting.
    "These cats they sentimental such with a gentle touch
    Dancin' double dutch and all sayin' nothin' much" -Black Thought

  3. #3
    CODE PORTER

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    Re: One Shot Kill Cant be detected

    This is the one from the no banning codes archive:

    #One Shot Kill
    ;One bullet and your enemy dies
    0x005EE760 0xFFFFFFFF
    0x005EE938 0xFFFFFFFF
    0x005EEB10 0xFFFFFFFF
    0x005EECE8 0xFFFFFFFF
    0x005EEEC0 0xFFFFFFFF
    0x005EF098 0xFFFFFFFF
    0x005EF270 0xFFFFFFFF
    0x005EF448 0xFFFFFFFF
    0x005EF620 0xFFFFFFFF
    0x005EF7F8 0xFFFFFFFF
    0x005EF9D0 0xFFFFFFFF
    0x005EFBA8 0xFFFFFFFF
    0x005EFD80 0xFFFFFFFF
    0x005EFF58 0xFFFFFFFF
    0x005F0130 0xFFFFFFFF
    0x005F0308 0xFFFFFFFF
    0x005F04E0 0xFFFFFFFF

    but I dont think that the code you have posted will avoid detection because of the way the OSKD works. All it does is print out the damage (500 for explosion, 1.5 for m4a1 I think, etc)

    I reckon that the code you posted, either doesnt work at all or gives a dif number on the OSKD instead of 128.

    Also who made the code?
    Contact me if you want to play the EU version of SOCOM.

    @People from the EU game: I dont hack. I sometimes hack back, but I am here to learn. If you are seeing this, then chances are you hack, sorry to those that dont ;)

    I can spell SyKotik-KaNun :D

  4. #4
    The German Master

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    Re: One Shot Kill Cant be detected

    lol, its an old code, but i think u will be detected
    Sorry if you dont understand me, i m from germany

  5. #5
    One Shot Kill Cant be detected

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    Re: One Shot Kill Cant be detected

    Tested. And its detectable. FAIL!




  6. #6
    One Shot Kill Cant be detected

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    Re: One Shot Kill Cant be detected

    Quote Originally Posted by INFAIVIOUS View Post
    Tested. And its detectable. FAIL!
    If its a fail, why is it up on your own website posted by YOU? lol
    +7Cnights Supporter+


  7. #7
    ~~~+++P~R~o~D~i~G~y+++~~~

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    Re: One Shot Kill Cant be detected

    Failure

  8. #8
    One Shot Kill Cant be detected

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    Re: One Shot Kill Cant be detected

    its not dum ass?




  9. #9
    One Shot Kill Cant be detected

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    Re: One Shot Kill Cant be detected

    Quote Originally Posted by Nice marmite View Post
    This is the one from the no banning codes archive:

    #One Shot Kill
    ;One bullet and your enemy dies
    0x005EE760 0xFFFFFFFF
    0x005EE938 0xFFFFFFFF
    0x005EEB10 0xFFFFFFFF
    0x005EECE8 0xFFFFFFFF
    0x005EEEC0 0xFFFFFFFF
    0x005EF098 0xFFFFFFFF
    0x005EF270 0xFFFFFFFF
    0x005EF448 0xFFFFFFFF
    0x005EF620 0xFFFFFFFF
    0x005EF7F8 0xFFFFFFFF
    0x005EF9D0 0xFFFFFFFF
    0x005EFBA8 0xFFFFFFFF
    0x005EFD80 0xFFFFFFFF
    0x005EFF58 0xFFFFFFFF
    0x005F0130 0xFFFFFFFF
    0x005F0308 0xFFFFFFFF
    0x005F04E0 0xFFFFFFFF

    but I dont think that the code you have posted will avoid detection because of the way the OSKD works. All it does is print out the damage (500 for explosion, 1.5 for m4a1 I think, etc)

    I reckon that the code you posted, either doesnt work at all or gives a dif number on the OSKD instead of 128.

    Also who made the code?
    He was talking about the OSKD v2, not the first version.

    M4A1 normal damages : 2.5, not 1.5.

  10. #10
    CODE PORTER

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    Re: One Shot Kill Cant be detected

    Sorry my mistake, and you should know about the OSKD seeing as though you ported it and built it in to your ISO :D
    Contact me if you want to play the EU version of SOCOM.

    @People from the EU game: I dont hack. I sometimes hack back, but I am here to learn. If you are seeing this, then chances are you hack, sorry to those that dont ;)

    I can spell SyKotik-KaNun :D

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