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Thread: Codes I Ported From 1.40

  1. #1
    Codes I Ported From 1.40

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    Codes I Ported From 1.40

    Well I was bored and wanted to learn how to port codes. I've ported ONE code before then just stop porting ever since. So now, I wanted to go back to porting. Here are codes I ported from 1.40 to 1.50 to 1.60.

    About the credit, I got it off an archive at another site and they didn't have credits on it, so I don't know who to give credit to. If you do know who they belong to, please post in here and I will edit my post and add the credits.

    About the Anti Lobby Boot, I'm not sure what error it antis or what it antis, so if anyone knows, I will add it.

    ------------------------------------------------------------------------------------------------
    #1.40 Switch Teams = Force Start
    0x00148FB4 0x0A2523Ef

    #1.50 Switch Teams = Force Start
    0x001490D0 0x03E00008

    #1.60 Switch Teams = Force Start
    0x00149210 0x03e00008

    ------------------------------------------------------------------------------------------------

    #1.40 Anti Lobby Boot
    0x000FEC70 0x340200FF

    #1.50 Anti Lobby Boot
    0x000FEDF0 0x10C00005

    #1.60 Anti Lobby Boot
    0x000FF280 0x10C00005

    ------------------------------------------------------------------------------------------------

    #1.40 Bomb Pops To You INSTANTLY
    0x00264510 0x00000000
    0x002644e8 0x3C044500

    #1.50 Bomb Pops To You INSTANTLY
    0x00265F90 0x0E2393FC
    0x00265F68 0xACA80004

    #1.60 Bomb Pops To You INSTANTLY
    0x00266560 0x0E239495
    0x00266538 0xACA80004
    .: PSN iD - KaoTiiK_ReFLeX :.


  2. #2
    Codes I Ported From 1.40

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    Re: Codes I Ported From 1.40

    Nice job on this. I like the raw Bomb Pops To You INSTANTLY.
    But you do realize you can port from 1.40 to 1.60 without 1.50.

  3. #3
    Codes I Ported From 1.40

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    Re: Codes I Ported From 1.40

    damn i didnt know that...mind elaborating?

  4. #4
    Codes I Ported From 1.40

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    Re: Codes I Ported From 1.40

    It works the same way as porting from 1.50 to 1.60. It is just that the addresses will be farther apart. That is why you can port from FTB1 to FTB2.

    -Edit-

    I looked you ports over and they have some errors.
    Red = Incorrect

    Quote Originally Posted by Prestige View Post
    #1.40 Switch Teams = Force Start
    0x00148FB4 0x0A2523Ef

    #1.60 Switch Teams = Force Start
    0x00149210 0x03E00008 <<< Wrong address and value.

    --------------------------------------

    #1.40 Anti Lobby Boot
    0x000FEC70 0x340200FF

    #1.60 Anti Lobby Boot
    0x000FF280 0x10C00005 <<< Code should work but value should be 340200FF. 10C00005 is what it is normally.

    --------------------------------------

    #1.40 Bomb Pops To You INSTANTLY
    0x00264510 0x00000000
    0x002644e8 0x3C044500

    #1.60 Bomb Pops To You INSTANTLY
    0x00266560 0x0E239495 <<< Code should work but value should be 00000000. 0E239495 is what it is normally.
    0x00266538 0xACA80004 <<< Code should work but value should be 3C044500. ACA80004 is what it is normally.
    Here are the correct codes.

    To port jr ra's or jal's there is a certain method. (Switch Team = Force Start)

    #Switch Team = Force Start
    0x0014970C 0x0A2525C5

    #Anti Lobby Boot
    0x000FF280 0x340200FF

    I just switched the lines around on Bomb Pops to You Instantly so it is in order.

    #Bomb Pops to You Instantly
    0x00266538 0x3C044500
    0x00266560 0x00000000
    Last edited by Silve® Solde®; 03-24-2009 at 12:09 AM.

  5. #5
    Codes I Ported From 1.40

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    Re: Codes I Ported From 1.40

    Quote Originally Posted by Silve® Solde® View Post
    It works the same way as porting from 1.50 to 1.60. It is just that the addresses will be farther apart. That is why you can port from FTB1 to FTB2.

    -Edit-

    I looked you ports over and they have some errors.
    Red = Incorrect



    Here are the correct codes.

    To port jr ra's or jal's there is a certain method. (Switch Team = Force Start)

    #Switch Team = Force Start
    0x0014970C 0x0A2525C5

    #Anti Lobby Boot
    0x000FF280 0x340200FF

    I just switched the lines around on Bomb Pops to You Instantly so it is in order.

    #Bomb Pops to You Instantly
    0x00266538 0x3C044500
    0x00266560 0x00000000
    So the 'Switch Teams = Force Start' that I ported does not work?
    And the 'Anti Lobby Boot' & 'Bomb Pops to You Instantly' work? Do they ban.

    Thanks for the little explanation.
    .: PSN iD - KaoTiiK_ReFLeX :.


  6. #6
    Codes I Ported From 1.40

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    Re: Codes I Ported From 1.40

    Switch Team = Force Start was definitely not going to work. But the other two just had the values incorrect. They would be used to turn off the code. And all of them should ban.

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