Mark & Recall. Uses a two level DMA controller address and three level DMA co-ordiantes. I added a check to see if you have marked yet so you don't recall to 00000000
Controller Address#Mark & Recall
;TheEliteOne
;Down - Mark
;Right - Recall
0x00061744 0x0a200480
0x00001200 0x3c0808c9
0x00001204 0x8d084490
0x00001208 0x8d090054
0x0000120c 0x8d2a00c4
0x00001210 0x240b0004
0x00001214 0x240c0008
0x00001218 0x3c0d08c9
0x0000121c 0x8dad05f0
0x00001220 0x3c0e0880
0x00001224 0x154b0007
0x0000122c 0x8daf0068
0x00001230 0x8db8006c
0x00001234 0x8db90070
0x00001238 0xadcf2000
0x0000123c 0xadd82004
0x00001240 0xadd92008
0x00001244 0x154c0009
0x0000124c 0x8dcf2000
0x00001250 0x11e00006 ;Check
0x00001258 0x8dd82004
0x0000125C 0x8dd92008
0x00001260 0xadaf0068
0x00001264 0xadb8006c
0x00001268 0xadb90070
0x0000126C 0x03e00008Co-ordinates[[[08c94490]+54]+c4]Cross Hair Co-ordinates found by MJKT[[[08C905F0]+68]+6C]+70]Button Values By TheEliteOne[[[[08C8DA1C]+5c]+80]+10]And this I just made:Select - 80
Start - 40
Up - 0001
Down - 0004
Left - 0002
Right - 0008
L - 10
R - 20
X - 100
[] - 400
/\ - 200
() - 800
:)Code:#Shoot to Add Ammo ;-LeetGamer- 0x0017EC98 0x00852021
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