look at the quote I but A: for the anwser to ur Q's1.) Wtf does the code below mean? I see it in some of my codes
0xFFFFFFFF 0x00505858
A: it's the in game pointer turn I on in lobby ull freeze
1a.) What's the point of multipling v0 by s0?
A:don't know what u mean but v register I forgot it but s0-S7 these are for storing mostly used for stacks
2.) A "hold" joker is when the code is only on when the specific buttons are pressed?
A:theirs hold were u need to hit the button for it to turn on or the one were u hit the button once and the code stays on till u hit the button off
3.) How do you "move functions"? For example... If I wanted to make it so when I press select I green up and when I hit start I switch teams or somethig like that. I imagine it'll be a simple one lined jump?
A:that's not moving functions that's remappin the buttons find tattered n torn qicksnipe pack joker an it's in their u can change what button do wat
4.) How do I search for 'functions' in NitePR/MkUltra? Ps2dis?
A:functions are the stacks that are in the address that ban holds all the game data in certain stacks
5.) Wtf is a controller address?
A:controller addy helps the game know what buttons u press with out it ur joker won't work
6.) Whats the difference between a Sub Routine and a regular code?
A:subs may stop a code that freezes alot to not freeze as much
6a.) Benifits of a Sub Routine over a regular code?
A: look at 6^
6b.) Disadvantages of a Sub Routine over a regular code?
A:just a longer version of the code
7.) Can someone make me a simple press and realease joker (like the one for see through walls in BakonICE) template for a TWO lined code?
A:can't help u with that
8.) Can I have the exact code that is in BakonICE under the name of "Press [] to see through walls"?
A:yes won't affect it
Thanks for your help!
Dont post here if you kow im not gunna like it. Lol
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