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Thread: *NOOB PROOF* Subroutine Guide by TheEliteOne aka Jinzo X aka Crioshinx

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  1. #1
    *NOOB PROOF* Subroutine Guide by TheEliteOne aka Jinzo X aka Crioshinx

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    Re: *NOOB PROOF* Subroutine Guide by TheEliteOne aka Jinzo X aka Crioshinx

    Look what I did:
    #No knee break sub
    ;Subroutine: {Hunter619}
    ;Code By: {JohnnyMcKinney}
    0x00000610 0x3c088a62
    0x00000614 0x3c0903e0
    0x00000618 0x25290008
    0x0000061c 0x00000000 <<<idk wat happened
    0x00000620 0x03e00008
    0x00000098 0x0a200184

    UPADATE AS OF 10:43 11/13/09: I just tried my sub and it doesnt work.... ='(
    the original code I used was:
    #No Knee Break
    ;Ported by JohnnyMcKinney
    ;ConsoleDiscussions.com
    ;When you fall your knees do not break
    0x00262580 0x03E00008
    0x00262584 0x00000000

    any idea what I did wrong. I only used info from the first lines
    0x00262580 0x03E00008
    Is that the problem?

    Thanks again.
    Last edited by SneakyManThingGuy...; 11-13-2009 at 11:46 PM.
    VVVVV|Sig by Hunter619|VVVVV





  2. #2
    *NOOB PROOF* Subroutine Guide by TheEliteOne aka Jinzo X aka Crioshinx

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    Re: *NOOB PROOF* Subroutine Guide by TheEliteOne aka Jinzo X aka Crioshinx

    hmmmm, for the 0 line u probly 4got to add the (t0) at the end. and to add a second line do the same thing as the first just lui t3 for the first 16bits of the address & use t4 4 everything else, u only need 1 jr ra & hook 4 a sub no matter how many lines tho. hope it works.

    If you have an idea on a PSP related program that is ran on Windows PM me with some information on your idea please.

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