Can NitePR calculate pointers with no chances of faulty addressing?
No.
Can NitePR calculate floats?
No.
Does NitePR have a keyboard?
No.
Can NitePR load other modules?
No.
Can NitePR apply a foreign in-game structure?
No.
Can NitePR accurately control coordinates?
No.
Last edited by NOFX; 02-04-2009 at 05:57 PM.
Ohh believe me. I know entirely what I'm talking about. The FUNCTION makes a few THOUSAND files into a PERSONAL folder that could potentially fuck up your PSP. (Or computer, I haven't looked into the exit folder)
This function regardless if it is enabled or not IS NOT included in your "Open Source" project which is misleading information. This "Function" what you called it is simply put, a backdoor / malicious coding. (For you kids who don't know what malicious coding is, it is basically a virus in short terms.)
Words from someone who BELIEVE ME is THIRTY times more honest then me or you will ever be who I believe is close to you said these exact words.
"NOFX really isn't stupid. He just doesn't like confrontation. He likes being careful."
I'm sure that what you did was not anything that you could get into legal trouble for, but DEFENITLY you could be looked at in a different way. And none of you say, "Ohh well you impostered him". Because the truth is no one gives a fuck about that. I explained myself, appologized, and we all fucking moved on. Now as for you, explain to us why you placed this "Inactive Backdoor".
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The "inactive backdoor" could never harm anything, it even had it's own folder(completely different than the others), it's just to be annoying. Doesn't delete a thing, the worst it could do is make windows media player say it has a few thousand corrupt files(and anybody who lets it sit there for five minutes is a dumbass, I've used it on myself, it takes forever to write them).
I initially placed it so I could detect infinite health/boots and piss people off who used it, before of course someone decided it would be fun to say I would never put in the bad codes. That's my reason.
Like I said, it's completely harmless.
Alright. All I heard before you explained this was that there was malicious coding, and I looked into the Hex and viewed that there was something that looked like it didn't belong. So then its settled? As long as you take it out of the program I don't see a need to continue this any further.
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