Re: -Skill64- PiCTuRe and a SloT BooT...EXCLUSIVE-LoBBy WiFi BaNN FreEZ BooT!!! Dark-
Quote:
Originally Posted by
xWiZxKiDx
who dat?
Re: -Skill64- PiCTuRe and a SloT BooT...
Thats skill64. But yes scal has been made take an example kloks vote= player boot for ftb1, he votes one person and that one person gets booted. For example I have taunt=kill for ftb2 whoever you select as their ID and taunt will die with whatever packet you send them. See if you changed the function in the routine that sends the packet you could do it with a vote, command or switch teams etc, then if you change the packet type it could also boot a single person.
So yeah it has been done but you have to know how to send a packet then choose what ID to send it too.
Re: -Skill64- PiCTuRe and a SloT BooT...
Re: -Skill64- PiCTuRe and a SloT BooT...
Quote:
Originally Posted by
-Skill64-
how is that me.
i went into the photobucket acount and i dont know if its you but its go alot of stuff that says -Skill64- in it
for example
https://www.consolediscussions.com/f...creen366-1.jpg
Re: -Skill64- PiCTuRe and a SloT BooT...
y do u waste ur time postin retarded ass codes wen i bet dey dont work
nd ur picture looks funny are u throwin up da crips or wat
Re: -Skill64- PiCTuRe and a SloT BooT...
NO! he be throwin da "Crackers" hood "G"...
Re: -Skill64- PiCTuRe and a SloT BooT...
Quote:
Originally Posted by
pspnoobzrus
NO! he be throwin da "Crackers" hood "G"...
Rofl. Whats with 16-18 Slot boot?
Re: -Skill64- PiCTuRe and a SloT BooT...
Quote:
Originally Posted by
As Known As
Thats skill64. But yes scal has been made take an example kloks vote= player boot for ftb1, he votes one person and that one person gets booted. For example I have taunt=kill for ftb2 whoever you select as their ID and taunt will die with whatever packet you send them. See if you changed the function in the routine that sends the packet you could do it with a vote, command or switch teams etc, then if you change the packet type it could also boot a single person.
So yeah it has been done but you have to know how to send a packet then choose what ID to send it too.
That's what I figured you guys did.
Re: -Skill64- PiCTuRe and a SloT BooT...
Quote:
Originally Posted by
M0D_X
That's what I figured you guys did.
yep subtracts from the stack, then allocates the data then loads the packet data and sends it with the taunt function then it attaches a packet of whatever you really want then the player id to send it to then adds it back and when you taunt it kills whoever.
Re: -Skill64- PiCTuRe and a SloT BooT...
Fucking noob, they just don't work because there isn't a routine launcher lmao