Quote Originally Posted by poorkingz View Post
Hey Harry, it's me poorkingz. I just wanted to let you know that I have just found the memory scanning function and with a routine that checks which addresses are being loaded from, I am able to use codes that ban without getting banned. I originally found it for FTB2 and the bypass can be ported to FTB1, S3, and probably other PS2 Socoms.
Do explain more, I looked for that for ages in socom 2 before codemajic. How did you find it?